The developers also employ some sneaky tricks. Knowing the strengths and weaknesses of each unit and smartly placing them to take advantage of the terrain becomes something of a puzzle, and later levels sometimes require unexpected solutions. It’s a simple premise, but by no means easy. A later update promises the ability to directly control one of the floppy balloon soldiers, but at this time, positioning and unit choice are the only tools a player can use to their advantage. Units have an extremely basic AI, often just charging at each other blindly until one side falls down. There’s a half dozen or more represented in each era – resulting in wide variety. Each batch of units has a time period theme. Spend your allotted points to plop down a bunch of units on the field, click Start, and watch the chaos. In its current form, TABS is mechanically simple.
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